Splendor, a multiplayer card-based board game created by Marc André and illustrated by Pascal Quidault, was published in 2014 by Space Cowboys (Asmodee). Set in the Renaissance, players take on the role of gem merchants, working to develop gem mines, transportation networks, and shops to earn prestige points.
The game received widespread acclaim, winning numerous awards, including the Golden Geek Best Family Board Game, and was a nominee for the 2014 Spiel des Jahres Game of the Year. In addition to its success on the tabletop, Splendor also inspired a mobile application and an expansion released in 2017.
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